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MinerGame — Junk Cat Digger

A full-stack mining-game variant that combines short digging runs, equipment choices and persistent progression.

Conceptual cat-mining base with equipment racks, backpacks and underground treasure blocks.

Dig, return and improve the next run

MinerGame's inspected interface presents Junk Cat Digger: a mining loop built around collecting junk and treasure, managing energy and carrying capacity, then returning to a base to improve equipment.

The code includes upgrade state, gear inventory and an equipped loadout, giving progression more dimensions than a single score. It is related in theme to JunkCatMiner but remains a separate repository and application variant.

Between the mine and the base

  • Resource collection and run-end summaries.
  • Energy, bag and drill improvements.
  • Equipment slots and gear bonuses.
  • Magnet and helper-bot systems.
  • Statistics and client/server save synchronization.

A full-stack experiment

A React/Vite client communicates with an Express backend and SQLite storage. The README supplies local and containerized development routes; the inspected UI adds the concrete game mechanics missing from that general overview.

The save implementation is not described here as a production-grade account-security guarantee. Internal identifiers and deployment details are omitted. The featured artwork is a conceptual mining scene rather than the project's actual game assets.

Project notes

This overview was prepared from a private project repository reviewed on October 29, 2026. Source access remains private; credentials, internal endpoints and confidential implementation details are not included.

Project at a glance

Requirements / platforms
Modern browser; Docker Compose for deployment or Node.js 20+ for the documented client/server development workflow.
Technologies
CanvasExpressJavaScriptReactSQLiteVite
Project categories
Games and simulations