Dig, return and improve the next run
MinerGame's inspected interface presents Junk Cat Digger: a mining loop built around collecting junk and treasure, managing energy and carrying capacity, then returning to a base to improve equipment.
The code includes upgrade state, gear inventory and an equipped loadout, giving progression more dimensions than a single score. It is related in theme to JunkCatMiner but remains a separate repository and application variant.
Between the mine and the base
- Resource collection and run-end summaries.
- Energy, bag and drill improvements.
- Equipment slots and gear bonuses.
- Magnet and helper-bot systems.
- Statistics and client/server save synchronization.
A full-stack experiment
A React/Vite client communicates with an Express backend and SQLite storage. The README supplies local and containerized development routes; the inspected UI adds the concrete game mechanics missing from that general overview.
The save implementation is not described here as a production-grade account-security guarantee. Internal identifiers and deployment details are omitted. The featured artwork is a conceptual mining scene rather than the project's actual game assets.
Project notes
This overview was prepared from a private project repository reviewed on October 29, 2026. Source access remains private; credentials, internal endpoints and confidential implementation details are not included.
